moon-over-sunRender Settings

Controls instance culling and rendering options.

Attach this component to a Volumearrow-up-right to override scene-level culling and rendering parameters for Flora instances.

These overrides apply only within the volume’s bounds and can be blended like other volume-based settings.

Distance caps are composed using the smallest active non-zero value across scene/volume/template/terrain sources.


Properties

MinScreenSize

  • The minimum screen-space coverage an instance must occupy to be rendered.

    • Instances smaller than this threshold are culled.

    • Useful for avoiding rendering of tiny or far-away instances.


MaxRenderDistance

  • The maximum world-space distance from the camera at which instances will be rendered.

    • 0 = This cap is disabled.

    • Non-zero = Instances beyond this range are culled


MinShadowLOD

  • The minimum LOD index used when rendering shadows for Flora instances.

    • 0 = Full detail (LOD0)

    • Higher values reduce shadow quality for distant or low-priority objects


MaxShadowDistance

  • The maximum distance at which shadows are drawn for Flora instances.

    • 0 = This cap is disabled.

    • Non-zero = Additional shadow distance cap


CrossFadeDuration

  • The duration of LOD cross-fade transitions (in seconds).

    • Affects LODGroups with animated cross-fading enabled

    • 0 = Instant LOD switch

    • Higher values result in smoother visual transitions between LOD levels


Runtime Override Note

When setting values at runtime, use VolumeParameter.Override(...) so the override state is enabled:

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