# Instance Renderer

The `FloraInstanceRenderer` is a component that enables Flora rendering for a prefab instance with a `LODGroup` or `MeshRenderer`.

Adding this component to the **root object** of a prefab instance will automatically register it with the [FloraSystem](/scripts/system.md) and render the instance using GPU instancing.

Disabling or removing the component will:

* Unregister the instance from Flora
* Reactivate Unity’s built-in `MeshRenderer` or `LODGroup` rendering path

<figure><img src="/files/WBTvZhTvvvQiJg268kx4" alt="Flora Instance Renderer component"><figcaption></figcaption></figure>

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### Properties

#### <mark style="color:yellow;">InstanceHandle</mark>

When the component is active, this property holds the `FloraInstanceHandle` for the instance.

* Use this handle to interact with the [FloraSystem](/scripts/system.md)
* If the component is disabled or destroyed, the handle becomes invalid


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