Instance Handle
A lightweight struct used to uniquely identify and reference individual instances.
Flora manages all instances in a single global, native container using a Structure of Arrays (SOA) layout. FloraInstanceHandle lets you reference individual instances without needing to know where they’re stored internally. You can use these handles to query instance data, modify their state, or track them over time.
Validity
A handle is considered valid if both its Index and Version match an active instance in the FloraSystem. When an instance is destroyed, its version is incremented—this makes any previously held handles to that index invalid.
Usage
Creating Instances
FloraInstanceHandle handle = FloraSystem.Instance.CreateInstance(prefab, parent, position, rotation, scale);
Destroying Instances
FloraSystem.Instance.DestroyInstance(handle);
Checking if an Instance Exists
bool exists = FloraSystem.Instance.InstanceExists(handle);
Enabling or Disabling an Instance
bool isEnabled = FloraSystem.Instance.GetInstanceEnabled(handle);
FloraSystem.Instance.SetInstanceEnabled(handle, true);
Getting Instance Transform or Bounds
float3 position = FloraSystem.Instance.GetInstancePosition(handle);
Bounds bounds = FloraSystem.Instance.GetInstanceBounds(handle);
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