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For the complete documentation index, see llms.txt. This page is also available as Markdown.

Motion Vectors

A simple overview of rendering dynamic instances.

Flora supports per-instance motion vectors for temporal anti-aliasing and motion blur.

Enable motion vectors

Enable per-object motion vectors on the source Renderer. Flora then stores previous transforms, increasing memory and update cost.

Terrain trees and details

Terrain trees follow Terrain.treeMotionVectorModeOverride. InheritFromPrototype uses the tree prototype Renderer settings. An explicit Terrain override takes precedence over the Scene Settings tree feature mask.

Terrain details use their prototype Renderer settings and require MotionVectors in Allowed Detail Features. The mask defaults to None.

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