Global Settings

Defines global, project-wide settings for Flora.

This component defines project-wide defaults for Flora. It allows you to disable specific features or configure the default rendering backend.

These settings are persistent and are serialized into the active Render Pipeline Asset.


Properties

DefaultCullingPipeline

Defines which culling pipeline Flora uses by default:


DisableGPUOcclusionCulling

Disables GPU-based occlusion culling globally. If enabled, Flora will skip depth-based visibility checks for all instances.

Use this to reduce GPU load in scenes where occlusion has minimal benefit.


DisableLegacyLightProbes

Disables Unity’s legacy light probe system.

Use this when:


DisablePerObjectMotionVectors

Disables motion vector support for all Flora instances.

Use this in projects that don’t require animated or physics-driven instances (e.g., static debris) to save memory.


Usage

These settings are available in the Graphics Settings window when using a supported SRP (URP or HDRP):

Global Settings UI

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