Density Settings
Controls how density-based culling is applied to instances.
Last updated
var sceneSettings = FloraSceneSettings.GetOrCreate();
var density = sceneSettings.GetGlobalDensitySettings();
density.GlobalDensityMode.Override(FloraDensityMode.RenderersOnly);
density.GlobalDensity.Override(0.75f);
density.RangeDensityMode.Override(FloraDensityMode.RenderersOnly);
density.RangeDensity.Override(0.6f);