Flora
CtrlK
  • Overview
  • Getting Started
    • Conversion
    • Edit Mode
  • Rendering
    • Shaders and Materials
    • Culling Pipeline
    • GPU Resident Drawer
    • Motion Vectors
    • Light Probes
    • Occlusion
    • Debugging
  • Samples
    • Runtime Samples
    • Terrain Samples
  • Scripts
    • Additional Renderer Settings
    • Additional Camera Settings
    • Global Settings
    • Density Settings
    • Instance Handle
    • Instance Transform
    • Instance Container
    • Instance Renderer
    • Render Settings
    • Scene Settings
    • Terrain Provider
    • System
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On this page
  • Introduction
  • Features
  • Samples
  • Additional Resources
  • Requirements

Overview

Useful links, guides and information on using Flora.

Introduction

  • Getting Started

  • Shaders and Materials

  • Samples

  • GPU Resident Drawer

Features

  • Terrain

  • Batch Renderer Group

  • Instance Container

  • Edit Mode

  • Conversion

  • Light Probes

  • Occlusion

  • Density Settings

Samples

  • Tree Wrecking Ball

  • Tree Effect

  • Fish Boids

Additional Resources

  • Asset Store

  • Unity Forum

  • Discord

  • Roadmap

Requirements

  • Unity 6.0

  • Compute Shader Support on Target Platform

  • Universal, High Definition, or Custom Scriptable Render Pipeline

Last updated 12 days ago