> For the complete documentation index, see [llms.txt](https://flora.magneticarcade.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://flora.magneticarcade.com/samples/container-samples.md).

# Container Samples

Scenes showcasing FloraInstanceContainer and FloraInstanceRenderer workflows without Unity Terrain.

These scenes use `FloraInstanceContainer` and `FloraInstanceRenderer` without Unity `Terrain`.

## Container Mesh Sample

Four child containers place different prefabs on a rotating wall.

### Scene Path

`Containers/Scenes/ContainerMeshSample.unity`

### Demonstrates

* different prefabs per container
* parent-relative transforms
* container rendering without Unity `Terrain`

### Run

1. Open `ContainerMeshSample` and press Play.
2. Confirm each group uses its assigned prefab.
3. Confirm all instances follow the wall while keeping their local offsets.

## Container Prefab Sample

This scene combines:

* Parent rock prefabs with `LODGroup` + `FloraInstanceRenderer` render as instanced prefab objects.
* Child `FloraInstanceContainer` objects hold non-`GameObject` plant instances that stay parent-relative.

### Scene Path

`Containers/Scenes/ContainerPrefabSample.unity`

### Demonstrates

* `LODGroup` prefabs through `FloraInstanceRenderer`
* child plant data through `FloraInstanceContainer`
* parent-relative motion without Unity `Terrain`

### Run

1. Open `ContainerPrefabSample` and press Play.
2. Confirm rocks render and rotate.
3. Confirm child plants follow their rocks with stable offsets.
